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Post by Jupiter on May 22, 2010 18:13:28 GMT -5
Yes! My mesmer needs between 1-4 wins in AB
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Post by mura on May 23, 2010 0:40:01 GMT -5
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Post by Khunlin on Dec 22, 2010 14:15:21 GMT -5
I'm leaving the guild! Okay, it's not here yet, but 7-hero parties are coming! Then I clearly won't need y'all anymore
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Post by nickwolf on Dec 22, 2010 22:11:11 GMT -5
I'm leaving the guild! Okay, it's not here yet, but 7-hero parties are coming! Then I clearly won't need y'all anymore WOOT YES NOW WE CAN REALLY HAVE FUN AND GOOF OFF!!!!!!!!!!!
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Post by mura on Dec 25, 2010 21:12:38 GMT -5
I'm leaving the guild! Okay, it's not here yet, but 7-hero parties are coming! Then I clearly won't need y'all anymore Woosh. It'll be nice to finally change up heroes some from besides the usual three necromancers or two monks & a necromancer. Oh wait. I mean... I'm terribly sad
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Post by Khunlin on Mar 4, 2011 10:59:24 GMT -5
Yaaaay!Now, not only can I play GW the way I've always wanted---with seven heroes who obey my every command and don't have opinions or feelings or hockey practice---but thanks to Mercenary Heroes, I can fulfill my life-long dream of having a team that consists ENTIRELY OF MYSELFBYEEEEEEE
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Post by Jupiter on Mar 4, 2011 14:07:45 GMT -5
Puleeze...that's nothing compared to a party bar for MINIONS! YAY MM BOMBING!
Ok fine, well I think minion bombing is better than a team of Khunlins.
Oh and watching the drunkard and survivor titles popping up like daisies in GtoB is amusing.
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Post by somefool on Mar 4, 2011 15:28:27 GMT -5
Added a "Ready" status drop-down box to the party window. Does that mean we can no longer call our numbers?
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Post by Kaiser on Mar 4, 2011 17:04:09 GMT -5
I can't believe nobody has noted this before now. Dervstorm anyone?
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Post by Khunlin on Mar 22, 2011 2:01:32 GMT -5
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Post by Triia on Mar 22, 2011 12:33:04 GMT -5
Wait a second... I thought that the extra "heroes" were clones of your other characters, not actual heroes. Did they change it? Also, your health and energy bars look silly. -_-
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Post by Khunlin on Mar 22, 2011 13:04:05 GMT -5
They added Mercenary Heroes, which are a micropurchase that allow you to make mercenaries from your characters and use them as heroes, but I'm broke So I just filled my party with standard heroes
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Post by somefool on Mar 22, 2011 14:46:59 GMT -5
Your UI... what the hell?
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Post by Khunlin on Mar 22, 2011 17:38:14 GMT -5
Pffffft, you're both just jealous
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Post by Triia on Apr 1, 2012 8:14:02 GMT -5
Update - Sunday, April 1, 2012 Profession Updates
Assassin
Daggers are now ranged weapons. Shadow Step skills can now be used only when standing in a shaded area. Shadow Form: added the following functionality: "Deletes all characters on your account when Shadow Form ends." New skill: One Last Breath: "When striking a foe with arms wide open, this skill knocks target foe back by six feet."
Dervish
Onslaught: decreased attack and movement speed bonuses to 10%. Onslaught (PvP): increased attack and movement speed bonuses to 33%.
Elementalist
Elementalists have been renamed to "Sorcerers." Removed the Fire Magic attribute. All magic damage is now based on rank in the Friendship attribute. p Magnetic Aura: How does it work? Thunderclap: changed skill type to shout. Renamed to "Thunder, Thunder, Thunderclap! HOOOOOOOO!"
Mesmer
Male Canthan Mesmers have 20 additional attribute points. Mesmer skills now scale with the flamboyance of your armor.
Monk
Monks can now wear heavy armor. New skill: Salma's Hospitality: "Any doors or gates barring the enemy from reaching you are opened."
Necromancer
Minions have formed a union; you now pay 1 gold per second per animated minion. Life Siphon: removed Health degeneration and regeneration; now affects your and target foe's maximum Health.
Paragon
No changes.
Ranger
Added the secondary attribute "Bee Mastery;" Rangers may only use this attribute in pre-Searing. Activated traps now cause the player character to shout, "You've activated my trap!" Due to regional laws regarding the treatment of endangered species, panda pets are now invincible. Charm Animal: added the functionality to charm other players' minipets.
Ritualist
Dragon Empire Rage is now available to players who purchased the Bonus Mission Pack. Spirits are now mobile. New skill: Bald was Togo: "While you hold Togo's ashes, foes striking you are blinded, but your voice sounds funny."
Summoner
New profession: Summoner; only seven players at a time are able to play as Summoners.
Warrior
Warriors can now equip spears as an off-hand weapon. Added new shouts: "Objection!" "Take that!" and "Hold it!" Healing Signet: now only recharges if you get a morale boost. "None Shall Pass!": added the following functionality: "You and target enemy fall...through fire and water." "Watch Yourself!": renamed to "Check Yourself!"; added the following functionality: "All allies lose the Wrecked condition."
General
In preparation for the launch of Guild Wars 2, all professions have been given access to the Healing Prayers attribute.
Quest Changes
Added a Hard Mode version of "Forming a Party" in Shing Jea Monastery. Decreased difficulty of "Rally the Recruits (Tutorial)" in Island of Shehkah. New quest: "Annihilator 2: Searing Day" in Embark Beach. New quest: "Defending the Ascalon Settlement...Again" in Ascalon Settlement. All quests now contain Afflicted spawns.
Miscellaneous
Fissure of Woe, the Underworld, and Chahbek Village are now PvP zones. Changed the name of White Crabs in the Tarnished Coast and the Depths of Tyria to "Some Kind of Cave Demon." Henchmen Kihm, Lina, and Mhenlo now use Smiting Monk skills. Hero Keiran Thackeray's profession has been changed to Ritualist. The intermediate cinematic for "Ice Caves of Sorrow" has been altered so that Saidra now strikes the Mursaat first. (This was always our true vision for the scene, and can now be realized with current technology.) All loading screens have been replaced with Mhenloading screens.
Bug Fixes
Kurzick Duelists now properly send defeated foes to the Shadow Realm. To prevent "red resign," Luxons can no longer use the /resign command. Decreased the effects of the Lucky Aura during the Xun Rao encounter.
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