Post by Logo on Jan 9, 2006 16:41:29 GMT -5
Some guild members have recently been expressing dissatisfaction with our current Guild Hall. Why could this be? Well, please refer to Chart 1.1 for possible reasoning.
Why Change Halls? (Chart 1.1)
1.) Warrior's Isle has no place to store the Monkey. Guests have been expressing concern over the constant flinging of feces, and frankly, the place is getting filthy. This is a lawsuit waiting to happen, folks.
2.) Warrior's Isle is quite obviously a haven for the samurai whales, a rare breed that thrives in areas that vaguely resemble Japanese westerns. The evil bacon men who ride these whales carry pitchforks, NOT tridents, a practice which is wholly unbefitting of our great republic. If I were struck down by a pitchfork, I would be quite angry.
3.) Warrior's Isle has no place for Our Great Leader to deliver her Words of Wisdom and Justice, and no means of punishment for those who don't listen.
4.) Warrior's Isle's few redeeming aspects have been sullied by tragic recent misfortunes. The Crying Column has been dealt by Kaiser's venemous words, and the Puddle of Destiny is covered in LogoSnot.
5.) Warrior's Isle has no Spot for Our Glorious Leader.
I believe I've made my case. So why would Wizard's or Druid's be better? I'd recommend referring to Chart 1.2 and 1.3 respectively for that.
Wizard's Isle (Chart 1.2)
1.) Wizard's Isle has a Spot for Our Glorious Leader.
2.) Wizard's Isle looks like heaven itself.
3.) Wizard's Isle reminds us of the Good Old Days before the Searing... like a taking a step back into our metaphorical childhood.
4.) Wizard's Isle has a beachside party house where Malae and Rico will tear it up with some of our very own wine and opium, produced in-house in the Officer's Quarters of Triia's humble country abode.
5.) Wizard's Isle has a Dark Tower of Terror and Justice in which to store the Monkey and make grain.
6.) Wizard's Isle comes pre-equipped with a rune of +3 awesomeness, and is basically the best place ever.
Druid's Isle (Chart 1.3)
1.) Druid's Isle has really cool trees.
2.) Druid's Isle has a really bright light at the res shrine, giving Our Glorious Leader's greatness an almost palpable glow of mystery and awe.
So having been presented with the facts, make your choice!
Time to chooooose....
Why Change Halls? (Chart 1.1)
1.) Warrior's Isle has no place to store the Monkey. Guests have been expressing concern over the constant flinging of feces, and frankly, the place is getting filthy. This is a lawsuit waiting to happen, folks.
2.) Warrior's Isle is quite obviously a haven for the samurai whales, a rare breed that thrives in areas that vaguely resemble Japanese westerns. The evil bacon men who ride these whales carry pitchforks, NOT tridents, a practice which is wholly unbefitting of our great republic. If I were struck down by a pitchfork, I would be quite angry.
3.) Warrior's Isle has no place for Our Great Leader to deliver her Words of Wisdom and Justice, and no means of punishment for those who don't listen.
4.) Warrior's Isle's few redeeming aspects have been sullied by tragic recent misfortunes. The Crying Column has been dealt by Kaiser's venemous words, and the Puddle of Destiny is covered in LogoSnot.
5.) Warrior's Isle has no Spot for Our Glorious Leader.
I believe I've made my case. So why would Wizard's or Druid's be better? I'd recommend referring to Chart 1.2 and 1.3 respectively for that.
Wizard's Isle (Chart 1.2)
1.) Wizard's Isle has a Spot for Our Glorious Leader.
2.) Wizard's Isle looks like heaven itself.
3.) Wizard's Isle reminds us of the Good Old Days before the Searing... like a taking a step back into our metaphorical childhood.
4.) Wizard's Isle has a beachside party house where Malae and Rico will tear it up with some of our very own wine and opium, produced in-house in the Officer's Quarters of Triia's humble country abode.
5.) Wizard's Isle has a Dark Tower of Terror and Justice in which to store the Monkey and make grain.
6.) Wizard's Isle comes pre-equipped with a rune of +3 awesomeness, and is basically the best place ever.
Druid's Isle (Chart 1.3)
1.) Druid's Isle has really cool trees.
2.) Druid's Isle has a really bright light at the res shrine, giving Our Glorious Leader's greatness an almost palpable glow of mystery and awe.
So having been presented with the facts, make your choice!
Time to chooooose....