Post by rebekhar on Jan 30, 2015 0:13:36 GMT -5
I'm on the mission Heart of the Shiverpeaks. Everything's swell. Dwarves are dying, destroyers are gallivanting in the fields of lava.
I enter the last chamber in the dungeon, ready to crush my final foe and see the Great Dwarf. Suddenly a fiery wurm pops out. I'm like okay, let's do this!
--2 hours later--
The fireblast instakills everyone for the nth time before I decide that this is kind of annoying. The wiki and forum direct me to add some touch rangers and prot/heal monks and position them in a certain way. Okay, sounds good.
After about 30 minutes setting everyone up, having 3 touch rangers, 2 interrupters, 1 prot and one heal monk, and I think, This will go great! And delve into the dungeon again.
--3 hours later--
My party has lost count how many times they've passed into the mists. The wurm has a nuclear missile aimed and ready to explode every time we attempt to step out of the tunnel. My heroes attempt to dodge and weave, but alas their legs seem to be restricted by some strange desire to only go in a straight line. My henchies have decided to embrace the flames of Primordius and commit honorable suicide. I lie alone at the foot of the wurm covered in the remains of an exploded powder keg. I wish I was wearing a trenchcoat and some stylish facemask, such medium armor surely would have protected me. Maybe in the future...
Anyway, this dungeon makes me a sad panda. So I was wondering if anyone would like to help me get past this boss so we can have a happy panda party instead. I'll be available all next week (none of the weekend except friday after 7) in the evenings after 8 pm. Thanks for any help guys! <3
I enter the last chamber in the dungeon, ready to crush my final foe and see the Great Dwarf. Suddenly a fiery wurm pops out. I'm like okay, let's do this!
--2 hours later--
The fireblast instakills everyone for the nth time before I decide that this is kind of annoying. The wiki and forum direct me to add some touch rangers and prot/heal monks and position them in a certain way. Okay, sounds good.
After about 30 minutes setting everyone up, having 3 touch rangers, 2 interrupters, 1 prot and one heal monk, and I think, This will go great! And delve into the dungeon again.
--3 hours later--
My party has lost count how many times they've passed into the mists. The wurm has a nuclear missile aimed and ready to explode every time we attempt to step out of the tunnel. My heroes attempt to dodge and weave, but alas their legs seem to be restricted by some strange desire to only go in a straight line. My henchies have decided to embrace the flames of Primordius and commit honorable suicide. I lie alone at the foot of the wurm covered in the remains of an exploded powder keg. I wish I was wearing a trenchcoat and some stylish facemask, such medium armor surely would have protected me. Maybe in the future...
Anyway, this dungeon makes me a sad panda. So I was wondering if anyone would like to help me get past this boss so we can have a happy panda party instead. I'll be available all next week (none of the weekend except friday after 7) in the evenings after 8 pm. Thanks for any help guys! <3