Here's a build I threw together for starters... I make no claims to its superiority. It's open to debate if anyone has any problems with it, that's why I'm posting it now and not ten seconds before we head in to HA ;D
Ranger/Mesmer
Level: 20
Expertise: 13 (12+1)
Marksmanship: 16 (12+4)
Inspiration Magic: 3
- Dual Shot (Ranger other)
- Punishing Shot [Elite] (Marksmanship)
- Savage Shot (Marksmanship)
- Drain Enchantment (Inspiration Magic)
- Read the Wind (Marksmanship)
- Favorable Winds (Marksmanship)
- Whirling Defense (Expertise)
- Resurrection Signet ()
Ranger/Mesmer
Level: 20
Expertise: 12 (11+1)
Wilderness Survival: 7 (6+1)
Marksmanship: 16 (12+4)
Inspiration Magic: 2
- Dual Shot (Ranger other)
- Punishing Shot [Elite] (Marksmanship)
- Savage Shot (Marksmanship)
- Drain Enchantment (Inspiration Magic)
- Read the Wind (Marksmanship)
- Winnowing (Wilderness Survival)
- Whirling Defense (Expertise)
- Resurrection Signet ()
Ranger/Mesmer
Level: 20
Expertise: 12 (11+1)
Wilderness Survival: 7 (6+1)
Marksmanship: 16 (12+4)
Inspiration Magic: 2
- Dual Shot (Ranger other)
- Punishing Shot [Elite] (Marksmanship)
- Savage Shot (Marksmanship)
- Drain Enchantment (Inspiration Magic)
- Read the Wind (Marksmanship)
- Frozen Soil (Wilderness Survival)
- Whirling Defense (Expertise)
- Resurrection Signet ()
Necromancer/Monk
Level: 20
Soul Reaping: 9 (8+1)
Blood Magic: 16 (12+4)
Death Magic: 3 (2+1)
Healing Prayers: 10
- Order of Pain (Blood Magic)
- Heal Other (Healing Prayers)
- Martyr [Elite] (Monk other)
- Heal Party (Healing Prayers)
- Consume Corpse (Death Magic)
- Gaze of Contempt (Necromancer Other)
- Blood Ritual (Blood Magic)
- Resurrection Signet ()
Monk/Mesmer
Level: 20
Divine Favor: 14 (11+3)
Protection Prayers: 12 (10+2)
Inspiration Magic: 10
- Guardian (Protection Prayers)
- Reversal of Fortune (Protection Prayers)
- Protective Spirit (Protection Prayers)
- Spell Breaker [Elite] (Divine Favor)
- Inspired Hex (Inspiration Magic)
- Holy Veil (Monk other)
- Aegis (Protection Prayers)
- Channeling (Inspiration Magic)
Monk/Mesmer
Level: 20
Divine Favor: 11 (10+1)
Healing Prayers: 16 (12+4)
Inspiration Magic: 8
- Word of Healing [Elite] (Healing Prayers)
- Orison of Healing (Healing Prayers)
- Healing Touch (Healing Prayers)
- Infuse Health (Healing Prayers)
- Inspired Hex (Inspiration Magic)
- Purge Conditions (Monk other)
- Healing Seed (Healing Prayers)
- Channeling (Inspiration Magic)
I guess I might as well throw up a roster/whatever...
Position | Player | Understudy |
Ranger 1 | | |
Ranger 2 | Drum | |
Ranger 3 | Triia | Jupiter |
Orders | | Delor |
Protection | Jupiter | |
Healer | | Triia |
Triia and Jupiter... you guys get to fight over that Ranger spot, I just put Triia there since she posted first ;D
Kaiser... Ranger or Monk? If you're the Ranger, then you're calling, unless Triia or Drum want to do it. Your pick!