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Post by Malae on Aug 3, 2006 1:41:25 GMT -5
Since this a 12 person mission, we'll be a little lax with exact times or builds, but I plan to post an outline for a build pretty soon. Looking to start at 9:30 EDT. Please post if you can make it at that time, or if you can only make it later. Also, include what you'd prefer to play! Positions or the elite mission tonight: Position | Primary | Understudy | Monk |
[/b] [td]Malae[/td] [td]N/A[/td] [/tr] [tr] [td]Monk[/td][/b] [td]Syb[/td] [td]N/A[/td] [/tr] [tr] [td]Monk[/td][/b] [td] [/td] [td]N/A [/td] [/tr] [tr] [td]Ritualist[/td][/b] [td][/td] [td]N/A[/td] [/tr] [tr] [td]Nuker[/td][/b] [td]Logo[/td] [td]N/A[/td] [/tr] [tr] [td]Nuker[/td][/b] [td]Kaiser[/td] [td]N/A[/td] [/tr] [tr] [td]Trapper w/EoE[/td][/b] [td]Jupiter[/td] [td]N/A[/td] [/tr] [tr] [td]Trapper[/td][/b] [td]Rhea[/td] [td]N/A[/td] [/tr] [tr] [td]SS Necro[/td][/b] [td]Triia[/td] [td]N/A[/td] [/tr] [tr] [td]Tank[/td][/b] [td]Arand [/td] [td]N/A [/td] [/tr] [tr] [td]Tank[/td][/b] [td]Delor[/td] [td]N/A[/td] [/tr] [tr] [td]Battery/Well Necro[/td][/b] [td]Monkey[/td] [td]N/A[/td] [/tr] [tr] [/table] As always, if not using secondary, switch to monk and bring rebirth! Pack your candy canes also. One of the necro's must have a teleportation spell like necrotic transversal and rebirth.
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Post by Darkwind on Aug 3, 2006 5:03:01 GMT -5
Can't make it. Just telling you now so there's no "Where the hell is Ducky?" arguments
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Post by Malae on Aug 3, 2006 23:55:26 GMT -5
There is a loose template for a build posted, we may have to change 1 or 2 characters depending on availability.
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Post by Triia on Aug 4, 2006 0:11:18 GMT -5
Since I'm not allowed to monk ( ), my preference would be SS or tank. I could play the battery, trapper or ritualist as well but the other two would be my first choices.
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Post by Khunlin on Aug 4, 2006 0:20:08 GMT -5
I'll fill one of those handy-dandy Monk spots, but if some suicidal lunatic jumped in my window and forced me to play something else, my choices would be nuker, ele support, and tank. In that order. And yes, my decisions are often influenced by suicidal lunatics.
EDIT: Bah, I thought I mentioned this on Vent, but our Canadian needs clarification! I'll probably be late, I expected to be put in the "understudy" section.
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Post by Logo on Aug 4, 2006 0:45:22 GMT -5
My first choice is nuker, followed by rit. I could do the support ele if I had to, but I wouldn't be as comfortable.
OH MY GOD STOP THE PAIN
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Post by Delor on Aug 4, 2006 5:31:30 GMT -5
I would like to play tank, trapper, or necro in that order.
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Post by Jupiter on Aug 4, 2006 6:20:34 GMT -5
I think 9:30ish would be ok with our company - later is not necessarily bad as long as its not too late. I'd rather trap, support ele, monk, tank in that order. I'm not signing up yet because trapping is one of those things we can get from the unusuals (as opposed to the "usuals"). It made sense in my head. *shrug*
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Post by Kaiser on Aug 4, 2006 9:43:56 GMT -5
I don't know what the Ele support is, so I'll say I can play the nuker, the battery, or a monk (in that order). I guess if someone told me wha the Ele support is, i might be able to play that too. Whatever.
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Post by Delor on Aug 4, 2006 10:20:14 GMT -5
After a quick scouting run into Urgoz's with Ducky, we want more than 1 trapper. 2 who know what they're doing should be ok, but 1 wasn't quite enough. Also, if by support Ele you mean warder, it's not needed.
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Post by Triia on Aug 4, 2006 11:02:26 GMT -5
Could we drop one of the monks for a trapper? I've been looking around a bit and people seem to say that a decent group (not to mention an eXtreme one!) does fine with two monks and a good rit. If health isn't too much of a problem, the extra damage should only make it go faster.
I would also like to suggest that everyone take all available characters into the mission "lobbies" so the area is available in the future. Only one person would need to use a ferry when/if we want to go in the future.
Don't forget to buy keys!
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Post by Malae on Aug 4, 2006 18:33:42 GMT -5
I think we'll be fine the way it is, even without wards and and an extra trapper PUG's usually take 4 monks, this is our first shot and I don't wanna blow it halfway through, I think 3 is a good number
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Post by somefool on Aug 4, 2006 18:35:58 GMT -5
ZA BATTERY HAS ARRIVED LOLOLOLOL!!!
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Post by Darkwind on Aug 4, 2006 18:44:47 GMT -5
If I come (that's a very improbable IF), then I'll fill the ritualist role, just don't count on me showing up (so if it's time to go, and I'm not there...just get a pick-up).
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